C and C++ compiled to JavaScript, in the page ★ Star on GitHub

Quake II (Win32)

id Software, 1997 · First-person shooter

The Win32 build: quake2.exe loading ref_soft and gamex86 as DLLs through LoadLibrary.

Arguments

`+map <name>` loads a level. `+set vid_ref soft` is ref_soft.dll, id's software renderer, and `+set vid_fullscreen 0` keeps it in a window -- which is not cosmetic: rw_imp.c blits with BitBlt only under `if (!sw_state.fullscreen)` and goes through DirectDraw otherwise, and the DirectDraw path is not served here.

They go in this page's address, so a link to it starts the program the same way.

PRISM's log
What PRISM says while it runs the program shows here once it is playing.

Needs baseq2/ from your copy: the page asks for your copy, a folder or a .zip, and reads it where it is; nothing is uploaded.

It needs a keyboard, and most games take the mouse too.

Source

id-Software / Quake-2the program GitHub
jfrelat-lab / prismthe compiler GitHub★ Star

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